Manual
Build, play and ship with Tassix.
Guides to the engine: setting it up, playing Unity projects, packaging games, working with agents, and how it's built. The Scripting API reference lists every type Tassix implements.
Getting started
Build the engine, play the samples and a Unity project.
Your first game
A tutorial for someone new to Unity and Tassix, from an empty project to a game to share.
Unity projects
What Tassix reads from a project, how scripts are compiled, porting checks.
Packaging games
Game folders to ship, cooked assets, NativeAOT builds.
Agents and MCP
The engine as an MCP server, and the review panel.
How it works
The native engine, the managed layer, and how they meet.
Conformance suite
The scenarios that check Tassix's behavior against recordings made in Unity.
Project corpus
Open-source Unity projects played in Tassix, and the APIs they still need.
Scripting API
Every Unity type Tassix implements: its members, how many of Unity's it has, and the scenarios that check it.