NativeArrayUnsafeUtility
static class in Unity.Collections.LowLevel.Unsafe · UnityEngine.CoreModule
Methods 6
static NativeArray<T> ConvertExistingDataToNativeArray<T>(void* dataPointer, int length, Allocator allocator)A NativeArray over existing memory; it owns the memory only with a real allocator.
static AtomicSafetyHandle GetAtomicSafetyHandle<T>(NativeArray<T> array)static void* GetUnsafeBufferPointerWithoutChecks<T>(NativeArray<T> nativeArray)static void* GetUnsafePtr<T>(this NativeArray<T> nativeArray)static void* GetUnsafeReadOnlyPtr<T>(this NativeArray<T> nativeArray)static void* GetUnsafeReadOnlyPtr<T>(this NativeArray<T>.ReadOnly nativeArray)static void SetAtomicSafetyHandle<T>(ref NativeArray<T> array, AtomicSafetyHandle safety)