NativeArray<T>.ReadOnly.Enumerator
struct in Unity.Collections · UnityEngine.CoreModule
Not in Unity's public API, or in an assembly the coverage doesn't count.
Constructors 1
Enumerator(in ReadOnly array)Properties 1
T Current { get; }Methods 3
void Dispose()bool MoveNext()void Reset()Checked against Unity
Conformance scenarios that exercise it, recorded in Unity and compared event by event.