PropertyPathPart
struct in Unity.Properties · UnityEngine.PropertiesModule
In Tassix
One step of a property path: a member name, a list index or a dictionary key.
Constructors 1
Properties 7
int Index { get; }bool IsIndex { get; }bool IsKey { get; }bool IsName { get; }object Key { get; }PropertyPathPartKind Kind { get; }string Name { get; }