InputControlAttribute
attribute in UnityEngine.InputSystem.Layouts · Unity.InputSystem · inherits from PropertyAttribute
24 of 24 of Unity's members
In Tassix
Marks a control of a device layout, or a composite's part (an int field).
Properties 23
string? alias { get; set; }string[]? aliases { get; set; }int arraySize { get; set; }uint bit { get; set; }object? defaultState { get; set; }string? displayName { get; set; }bool dontReset { get; set; }string? format { get; set; }string? layout { get; set; }object? maxValue { get; set; }object? minValue { get; set; }string? name { get; set; }bool noisy { get; set; }uint offset { get; set; }string? parameters { get; set; }string? processors { get; set; }string? shortDisplayName { get; set; }uint sizeInBits { get; set; }bool synthetic { get; set; }string? usage { get; set; }string[]? usages { get; set; }string? useStateFrom { get; set; }string? variants { get; set; }