Scripting API

KeyboardState

struct in UnityEngine.InputSystem.LowLevel · Unity.InputSystem

6 of 7 of Unity's members
In Tassix

The keys held, one bit per Key.

Constructors 1

KeyboardState(params Key[] pressedKeys)

Properties 2

static FourCC Format { get; }
FourCC format { get; }

Methods 4

bool Get(Key key)
void Press(Key key)
void Release(Key key)
void Set(Key key, bool state)

Not in Tassix yet 1

keys