NormalizeProcessor
class in UnityEngine.InputSystem.Processors · Unity.InputSystem
6 of 7 of Unity's members
In Tassix
Maps a value from [min, max] around a zero point to [-1, 1] (unclamped).
Fields 3
float maxfloat minfloat zeroMethods 3
static float Denormalize(float value, float min, float max, float zero)static float Normalize(float value, float min, float max, float zero)float Process(float value, InputControl? control)Not in Tassix yet 1
ToString
Checked against Unity
Conformance scenarios that exercise it, recorded in Unity and compared event by event.