Scripting API

PlayerLoop

class in UnityEngine.LowLevel · UnityEngine.CoreModule

4 of 4 of Unity's membersUnity's documentation
In Tassix

The player loop as Unity exposes it: the phases and their built-in systems (which stand for the engine's own work, and only mark where it happens), plus systems scripts insert with an updateDelegate, which run at their place in the frame (see Tassix.Scripting.CustomLoop).

Methods 3

static PlayerLoopSystem GetCurrentPlayerLoop()
static PlayerLoopSystem GetDefaultPlayerLoop()
static void SetPlayerLoop(PlayerLoopSystem loop)