GlyphRect
struct in UnityEngine.TextCore · UnityEngine.CoreModule
Not in Unity's public API, or in an assembly the coverage doesn't count.Unity's documentation
In Tassix
A glyph's rectangle in its atlas texture, in pixels from the bottom left.
Constructors 1
Properties 5
int height { get; set; }int width { get; set; }int x { get; set; }int y { get; set; }static GlyphRect zero { get; }Methods 2
bool Equals(GlyphRect other)bool Equals(object? obj)int GetHashCode()