ButtonControl
class in UnityEngine.InputSystem.Controls · Unity.InputSystem · inherits from AxisControl
7 of 8 of Unity's members
In Tassix
A button: pressed at its press point (0.5 unless set), with this frame's transitions.
Fields 1
float pressPointProperties 4
bool isPressed { get; }float pressPointOrDefault { get; }bool wasPressedThisFrame { get; }bool wasReleasedThisFrame { get; }Methods 1
bool IsValueConsideredPressed(float value)Not in Tassix yet 1
CalculateOptimizedControlDataType