Scripting API

QuaternionControl

class in UnityEngine.InputSystem.Controls · Unity.InputSystem · inherits from InputControl<Quaternion>

Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix

A rotation; all zeros (not identity) until a device reports one, as in Unity.

Constructors 1

Properties 4

AxisControl w { get; set; }
AxisControl x { get; set; }
AxisControl y { get; set; }
AxisControl z { get; set; }

Methods 2

float EvaluateMagnitude()
Quaternion ReadValue()