DualShockGamepad
class in UnityEngine.InputSystem.DualShock · Unity.InputSystem · inherits from Gamepad
Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix
A PlayStation pad: the Gamepad's controls under their PlayStation names (Cross, Circle, Square, Triangle, Options, Share, L1...), a touchpad button and a light bar.
Constructors 1
Properties 10
ButtonControl L1 { get; }ButtonControl L2 { get; }ButtonControl L3 { get; }ButtonControl R1 { get; }ButtonControl R2 { get; }ButtonControl R3 { get; }static DualShockGamepad? current { get; }ButtonControl optionsButton { get; }ButtonControl touchpadButton { get; }Methods 2
void MakeCurrent()virtual void SetLightBarColor(Color color)The light bar's color (a connected pad's, where it can be set).