Scripting API

IObjectPool<T>

interface in UnityEngine.Pool · UnityEngine.CoreModule

Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix

A pool of reusable objects.

Properties 1

int CountInactive { get; }

Methods 3

void Clear()
T Get()
PooledObject<T> Get(out T v)
void Release(T element)