Scripting API

IResourceLocation

interface in UnityEngine.ResourceManagement.ResourceLocations · Unity.ResourceManager

Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix

Where an asset is and how it loads: its internal id (path), key, type and provider.

Properties 8

object? Data { get; }
IList<IResourceLocation> Dependencies { get; }
int DependencyHashCode { get; }
bool HasDependencies { get; }
string InternalId { get; }
string PrimaryKey { get; }
string ProviderId { get; }
Type ResourceType { get; }

Methods 1

int Hash(Type resultType)