NavMeshModifier
class in Unity.AI.Navigation · Unity.AI.Navigation · inherits from MonoBehaviour
9 of 9 of Unity's members
In Tassix
Overrides how an object (and optionally its children) bakes: its area, or left out.
Properties 7
static List<NavMeshModifier> activeModifiers { get; }bool applyToChildren { get; set; }int area { get; set; }bool generateLinks { get; set; }bool ignoreFromBuild { get; set; }bool overrideArea { get; set; }bool overrideGenerateLinks { get; set; }Methods 1
bool AffectsAgentType(int agentTypeID)