AssetLabelReference
class in UnityEngine.AddressableAssets · Unity.Addressables
Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix
A serialized label (a key for several addressables).
Properties 2
object RuntimeKey { get; }string labelString { get; set; }Methods 3
int GetHashCode()bool RuntimeKeyIsValid()string ToString()