Scripting API

AssetReferenceT<TObject>

class in UnityEngine.AddressableAssets · Unity.Addressables · inherits from AssetReference

Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix

A reference to an addressable asset of a type.

Constructors 1

AssetReferenceT(string guid)

Properties 1

TObject? Asset { get; }

Methods 3

AsyncOperationHandle<TObject> LoadAsset()
virtual AsyncOperationHandle<TObject> LoadAssetAsync()
bool ValidateAsset(Object obj)