AnimationState
class in UnityEngine · UnityEngine.AnimationModule
In Tassix
A clip's state in a legacy Animation: its time, speed, weight and whether it plays.
Properties 12
AnimationBlendMode blendMode { get; set; }AnimationClip clip { get; }bool enabled { get; set; }int layer { get; set; }float length { get; }string name { get; set; }float normalizedSpeed { get; set; }float normalizedTime { get; set; }float speed { get; set; }float time { get; set; }float weight { get; set; }WrapMode wrapMode { get; set; }Methods 2
void RemoveMixingTransform(Transform mix)Not in Tassix yet 1
(constructor)