Motion
class in UnityEngine · UnityEngine.AnimationModule · inherits from Object
In Tassix
Something an Animator state plays: a clip or a blend tree.
Constructors 1
Motion()Properties 4
virtual float averageDuration { get; }bool isHumanMotion { get; }virtual bool isLooping { get; }bool legacy { get; }Not in Tassix yet 3
apparentSpeed averageAngularSpeed averageSpeed
Checked against Unity
Conformance scenarios that exercise it, recorded in Unity and compared event by event.