Scripting API

Motion

class in UnityEngine · UnityEngine.AnimationModule · inherits from Object

5 of 8 of Unity's membersUnity's documentation
In Tassix

Something an Animator state plays: a clip or a blend tree.

Constructors 1

Properties 4

virtual float averageDuration { get; }
bool isHumanMotion { get; }
virtual bool isLooping { get; }
bool legacy { get; }

Not in Tassix yet 3

apparentSpeed averageAngularSpeed averageSpeed

Checked against Unity

Conformance scenarios that exercise it, recorded in Unity and compared event by event.