GUIUtility
class in UnityEngine · UnityEngine.IMGUIModule
In Tassix
IMGUI utilities: the clipboard text input fields copy and paste through.
Properties 4
static bool hasModalWindow { get; }static int hotControl { get; set; }The control the mouse is held on (0: none).
static int keyboardControl { get; set; }The control that has keyboard focus (0: none).
static string systemCopyBuffer { get; set; }The clipboard (kept in the process; not shared with the OS yet).
Methods 10
static void ExitGUI()static Vector2 GUIToScreenPoint(Vector2 guiPoint)A point in the current group to the screen's GUI space (pixels from the top left).
static int GetControlID(FocusType focus)static int GetControlID(int hint, FocusType focus)static int GetControlID(GUIContent contents, FocusType focus)static int GetControlID(FocusType focus, Rect position)static int GetControlID(int hint, FocusType focus, Rect position)static int GetControlID(GUIContent contents, FocusType focus, Rect position)static object? GetStateObject(System.Type t, int controlID)static object? QueryStateObject(System.Type t, int controlID)static void RotateAroundPivot(float angle, Vector2 pivotPoint)Not in Tassix yet 1
AlignRectToDevice