IRenderAttachmentRenderGraphBuilder
interface in UnityEngine.Rendering.RenderGraphModule · Unity.RenderPipelines.Core.Runtime
Not in Unity's public API, or in an assembly the coverage doesn't count.
Methods 2
void SetRenderAttachment(TextureHandle tex, int index, AccessFlags flags = AccessFlags.Write)void SetRenderAttachmentDepth(TextureHandle tex, AccessFlags flags = AccessFlags.Write)