TransformAccess
struct in UnityEngine.Jobs · UnityEngine.CoreModule
In Tassix
A transform as a job sees it.
Properties 8
bool isValid { get; }Vector3 localPosition { get; set; }Quaternion localRotation { get; set; }Vector3 localScale { get; set; }Matrix4x4 localToWorldMatrix { get; }Vector3 position { get; set; }Quaternion rotation { get; set; }Matrix4x4 worldToLocalMatrix { get; }Methods 4
void GetLocalPositionAndRotation(out Vector3 localPosition, out Quaternion localRotation)void GetPositionAndRotation(out Vector3 position, out Quaternion rotation)void SetLocalPositionAndRotation(Vector3 localPosition, Quaternion localRotation)void SetPositionAndRotation(Vector3 position, Quaternion rotation)