Scripting API

Locale

class in UnityEngine.Localization · Unity.Localization · inherits from ScriptableObject

Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix

A language the project is localized into (a Locale asset).

Properties 4

CultureInfo? Formatter { get; }
LocaleIdentifier Identifier { get; set; }
string LocaleName { get; set; }
ushort SortOrder { get; set; }

Methods 3

int CompareTo(Locale? other)
static Locale CreateLocale(LocaleIdentifier identifier)
static Locale CreateLocale(string code)
static Locale CreateLocale(SystemLanguage language)
string ToString()