Locale
class in UnityEngine.Localization · Unity.Localization · inherits from ScriptableObject
Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix
A language the project is localized into (a Locale asset).
Properties 4
CultureInfo? Formatter { get; }LocaleIdentifier Identifier { get; set; }string LocaleName { get; set; }ushort SortOrder { get; set; }Methods 3
int CompareTo(Locale? other)static Locale CreateLocale(LocaleIdentifier identifier)static Locale CreateLocale(string code)static Locale CreateLocale(SystemLanguage language)string ToString()