Scripting API

TableEntryReference

struct in UnityEngine.Localization · Unity.Localization

Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix

An entry of a table: by its id, or its key.

Properties 3

string Key { get; }
long KeyId { get; }
Type ReferenceType { get; }

Methods 3

bool Equals(TableEntryReference other)
bool Equals(object? obj)
int GetHashCode()
string ToString()

Operators 1

static implicit operator TableEntryReference(string key)
static implicit operator TableEntryReference(long id)