Scripting API

TableReference

struct in UnityEngine.Localization · Unity.Localization

Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix

A table collection: by name, or by its shared table data's GUID ("GUID:..." when serialized).

Properties 3

Type ReferenceType { get; }
string TableCollectionName { get; }
Guid TableCollectionNameGuid { get; }

Methods 3

bool Equals(TableReference other)
bool Equals(object? obj)
int GetHashCode()
string ToString()

Operators 1

static implicit operator TableReference(string name)
static implicit operator TableReference(Guid guid)