Scripting API

ProfilingSampler

class in UnityEngine.Rendering · Unity.RenderPipelines.Core.Runtime

Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix

A named profiling scope (render passes carry one; the engine's profiler doesn't time them yet).

Constructors 1

ProfilingSampler(string name)

Properties 2

bool enableRecording { get; set; }
string name { get; }

Methods 1

static ProfilingSampler Get<TEnum>(TEnum marker)