Scripting API

VolumeComponent

class in UnityEngine.Rendering · Unity.RenderPipelines.Core.Runtime · inherits from ScriptableObject

9 of 15 of Unity's members
In Tassix

A set of settings a Volume overrides (Bloom, Tonemapping...): its VolumeParameter fields, in declaration order.

Fields 1

bool active

Properties 2

string displayName { get; }
ReadOnlyCollection<VolumeParameter> parameters { get; }

Methods 5

bool AnyPropertiesIsOverridden()
int GetHashCode()
virtual void Override(VolumeComponent state, float interpFactor)

Moves state's values toward this component's overridden ones by interpFactor.

void Release()
void SetAllOverridesTo(bool state)

Not in Tassix yet 6

GetSourceName GetSourceTerm GetStateHash OnDestroy TryGetApplyMethodForFieldName TryGetRevertMethodForFieldName