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Tassix Tassix
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Scripting API

UnityEngine.Rendering

  • AmbientMode
  • AsyncGPUReadback
  • AsyncGPUReadbackRequest
  • BlendMode
  • CompareFunction
  • CopyTextureSupport
  • DefaultReflectionMode
  • GraphicsDeviceType
  • GraphicsSettings
  • IndexFormat
  • LightProbeUsage
  • MSAASamples
  • MeshUpdateFlags
  • ReflectionProbeClearFlags
  • ReflectionProbeMode
  • ReflectionProbeRefreshMode
  • ReflectionProbeTimeSlicingMode
  • ReflectionProbeUsage
  • RenderPipeline
  • RenderPipelineAsset
  • RenderPipelineManager
  • RenderQueue
  • RenderTargetIdentifier
  • ScriptableRenderContext
  • ShadowCastingMode
  • SplashScreen
  • SplashScreen.StopBehavior
  • StencilOp
  • SupportedOnRenderPipelineAttribute
  • TextureDimension
Scripting API

IndexFormat

enum in UnityEngine.Rendering · UnityEngine.CoreModule

2 of 2 of Unity's membersUnity's documentation

Values 2

UInt16 = 0
UInt32 = 1
Tassix Tassix

A Rust game engine that runs your Unity scripts. MIT or Apache-2.0.

  • Features
  • Roadmap
  • Updates
  • Manual
  • Scripting API
  • Compatibility

Not affiliated with or endorsed by Unity Technologies. The UnityEngine API is reimplemented clean-room from public documentation and observed behavior.
Synced from the repository 1 hour ago, at commit 9540eac.