RenderTargetIdentifier
struct in UnityEngine.Rendering · UnityEngine.CoreModule
Not in Unity's public API, or in an assembly the coverage doesn't count.Unity's documentation
In Tassix
A render target: a shader property's texture, or a texture.
Constructors 1
RenderTargetIdentifier(int nameID)RenderTargetIdentifier(string name)RenderTargetIdentifier(Texture texture)Operators 1
static implicit operator RenderTargetIdentifier(int nameID)static implicit operator RenderTargetIdentifier(string name)static implicit operator RenderTargetIdentifier(Texture texture)