Scripting API

RenderPipelineAsset

class in UnityEngine.Rendering · UnityEngine.CoreModule · inherits from ScriptableObject

5 of 28 of Unity's membersUnity's documentation
In Tassix

A render pipeline's settings asset.

Properties 3

virtual Material? defaultMaterial { get; }
virtual Shader? defaultShader { get; }
virtual string renderPipelineShaderTag { get; }

Not in Tassix yet 23

EnsureGlobalSettings OnDisable OnValidate autodeskInteractiveMaskedShader autodeskInteractiveShader autodeskInteractiveTransparentShader default2DMaskMaterial default2DMaterial defaultLineMaterial defaultParticleMaterial defaultSpeedTree7Shader defaultSpeedTree8Shader defaultSpeedTree9Shader defaultTerrainMaterial defaultUIETC1SupportedMaterial defaultUIMaterial defaultUIOverdrawMaterial pipelineType requiresCompatibleRenderPipelineGlobalSettings terrainBrushPassIndex terrainDetailGrassBillboardShader terrainDetailGrassShader terrainDetailLitShader