Scripting API

ScriptableRenderContext

struct in UnityEngine.Rendering · UnityEngine.CoreModule

0 of 37 of Unity's membersUnity's documentation
In Tassix

Stands in for a render pipeline's command context (rendering is the engine's).

Not in Tassix yet 37

BeginRenderPass BeginScopedRenderPass BeginScopedSubPass BeginSubPass CreateGizmoRendererList CreateRendererList CreateShadowRendererList CreateSkyboxRendererList CreateUIOverlayRendererList CreateWireOverlayRendererList Cull CullShadowCasters DrawGizmos DrawUIOverlay DrawWireOverlay EmitGeometryForCamera EmitWorldGeometryForSceneView EndRenderPass EndSubPass Equals ExecuteCommandBuffer ExecuteCommandBufferAsync GetHashCode HasInvokeOnRenderObjectCallbacks InvokeOnRenderObjectCallback PopDisableApiRenderers PrepareRendererListsAsync PushDisableApiRenderers QueryRendererListStatus SetupCameraProperties StartMultiEye StereoEndRender StopMultiEye Submit SubmitForRenderPassValidation operator != operator ==