FontData
class in UnityEngine.UI · UnityEngine.UI
14 of 14 of Unity's members
In Tassix
A Text's font settings, serialized as Unity's m_FontData.
Properties 13
bool alignByGeometry { get; set; }TextAnchor alignment { get; set; }bool bestFit { get; set; }static FontData defaultFontData { get; }Font? font { get; set; }int fontSize { get; set; }FontStyle fontStyle { get; set; }HorizontalWrapMode horizontalOverflow { get; set; }float lineSpacing { get; set; }int maxSize { get; set; }int minSize { get; set; }bool richText { get; set; }VerticalWrapMode verticalOverflow { get; set; }