Scripting API

MaskableGraphic

class in UnityEngine.UI · UnityEngine.UI · inherits from Graphic

15 of 19 of Unity's members
In Tassix

A graphic that masks clip: a RectMask2D above it clips it to its rect and culls it when it's entirely outside.

Properties 3

bool isMaskingGraphic { get; set; }
bool maskable { get; set; }
CullStateChangedEvent onCullStateChanged { get; set; }

Methods 6

virtual void Cull(Rect clipRect, bool validRect)
virtual Material GetModifiedMaterial(Material baseMaterial)
virtual void RecalculateClipping()
virtual void RecalculateMasking()
virtual void SetClipRect(Rect clipRect, bool validRect)
virtual void SetClipSoftness(Vector2 clipSoftness)

Not in Tassix yet 4

OnValidate m_MaskMaterial m_ShouldRecalculateStencil m_StencilValue