Scripting API

CharacterJoint

class in UnityEngine · UnityEngine.PhysicsModule · inherits from Joint

11 of 11 of Unity's membersUnity's documentation
In Tassix

A ragdoll joint: twist about the axis and a swing cone, position fixed.

Properties 10

bool enableProjection { get; set; }
SoftJointLimit highTwistLimit { get; set; }
SoftJointLimit lowTwistLimit { get; set; }
float projectionAngle { get; set; }
float projectionDistance { get; set; }
SoftJointLimit swing1Limit { get; set; }
SoftJointLimit swing2Limit { get; set; }
Vector3 swingAxis { get; set; }
SoftJointLimitSpring swingLimitSpring { get; set; }
SoftJointLimitSpring twistLimitSpring { get; set; }