CharacterJoint
class in UnityEngine · UnityEngine.PhysicsModule · inherits from Joint
In Tassix
A ragdoll joint: twist about the axis and a swing cone, position fixed.
Properties 10
bool enableProjection { get; set; }SoftJointLimit highTwistLimit { get; set; }SoftJointLimit lowTwistLimit { get; set; }float projectionAngle { get; set; }float projectionDistance { get; set; }SoftJointLimit swing1Limit { get; set; }SoftJointLimit swing2Limit { get; set; }Vector3 swingAxis { get; set; }SoftJointLimitSpring swingLimitSpring { get; set; }SoftJointLimitSpring twistLimitSpring { get; set; }