Collision
class in UnityEngine · UnityEngine.PhysicsModule
In Tassix
Describes a collision, seen from the receiving collider (OnCollisionEnter and friends).
Properties 9
Component? body { get; }Collider collider { get; }int contactCount { get; }ContactPoint[] contacts { get; }GameObject gameObject { get; }Vector3 impulse { get; }Vector3 relativeVelocity { get; }Rigidbody? rigidbody { get; }Transform transform { get; }Methods 2
ContactPoint GetContact(int index)int GetContacts(ContactPoint[] contacts)int GetContacts(List<ContactPoint> contacts)Not in Tassix yet 11
angularVelocity articulationBody linearVelocity thisAngularVelocity thisArticulationBody thisBody thisCollider thisGameObject thisLinearVelocity thisRigidbody thisTransform