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Tassix Tassix
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  • Roadmap
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Scripting API

UnityEngine

  • BoxCollider
  • CapsuleCollider
  • CharacterController
  • CharacterJoint
  • Collider
  • Collision
  • CollisionDetectionMode
  • CollisionFlags
  • ConfigurableJoint
  • ConfigurableJointMotion
  • ContactPoint
  • ControllerColliderHit
  • FixedJoint
  • ForceMode
  • HingeJoint
  • Joint
  • JointDrive
  • JointLimits
  • JointMotor
  • JointProjectionMode
  • JointSpring
  • MeshCollider
  • Physics
  • PhysicsMaterial
  • PhysicsMaterialCombine
  • QueryTriggerInteraction
  • RaycastHit
  • Rigidbody
  • RigidbodyConstraints
  • RigidbodyInterpolation
  • RotationDriveMode
  • SimulationMode
  • SoftJointLimit
  • SoftJointLimitSpring
  • SphereCollider
  • SpringJoint
  • WheelFrictionCurve
Scripting API

ControllerColliderHit

class in UnityEngine · UnityEngine.PhysicsModule

10 of 10 of Unity's membersUnity's documentation
In Tassix

A shape a CharacterController touched during Move.

Properties 9

Collider collider { get; }
CharacterController controller { get; }
GameObject gameObject { get; }
Vector3 moveDirection { get; }
float moveLength { get; }
Vector3 normal { get; }
Vector3 point { get; }
Rigidbody? rigidbody { get; }
Transform transform { get; }
Tassix Tassix

A Rust game engine that runs your Unity scripts. MIT or Apache-2.0.

  • Features
  • Roadmap
  • Updates
  • Manual
  • Scripting API
  • Compatibility

Not affiliated with or endorsed by Unity Technologies. The UnityEngine API is reimplemented clean-room from public documentation and observed behavior.
Synced from the repository 1 hour ago, at commit 9540eac.