Scripting API

WheelFrictionCurve

struct in UnityEngine · UnityEngine.PhysicsModule

5 of 5 of Unity's membersUnity's documentation
In Tassix

A tire's grip by its slip: rising from nothing to the extremum, falling to the asymptote, level beyond it; values are multiples of the load.

Properties 5

float asymptoteSlip { get; set; }
float asymptoteValue { get; set; }
float extremumSlip { get; set; }
float extremumValue { get; set; }
float stiffness { get; set; }