Scripting API

MeshCollider

class in UnityEngine · UnityEngine.PhysicsModule · inherits from Collider

3 of 4 of Unity's membersUnity's documentation

Properties 2

bool convex { get; set; }

Convex meshes can move with Rigidbodies; non-convex ones are static only.

Mesh? sharedMesh { get; set; }

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