HingeJoint
class in UnityEngine · UnityEngine.PhysicsModule · inherits from Joint
In Tassix
Rotation about Joint.axis, with an optional motor, limits or spring.
Properties 10
float angle { get; }Degrees from where the joint started, in (-180, 180].
bool extendedLimits { get; set; }JointLimits limits { get; set; }JointMotor motor { get; set; }JointSpring spring { get; set; }bool useAcceleration { get; set; }bool useLimits { get; set; }bool useMotor { get; set; }bool useSpring { get; set; }float velocity { get; }Degrees per second about the axis.