Scripting API

HingeJoint

class in UnityEngine · UnityEngine.PhysicsModule · inherits from Joint

11 of 11 of Unity's membersUnity's documentation
In Tassix

Rotation about Joint.axis, with an optional motor, limits or spring.

Properties 10

float angle { get; }

Degrees from where the joint started, in (-180, 180].

bool extendedLimits { get; set; }
JointLimits limits { get; set; }
JointMotor motor { get; set; }
JointSpring spring { get; set; }
bool useAcceleration { get; set; }
bool useLimits { get; set; }
bool useMotor { get; set; }
bool useSpring { get; set; }
float velocity { get; }

Degrees per second about the axis.