Scripting API

ContactPoint

struct in UnityEngine · UnityEngine.PhysicsModule

6 of 6 of Unity's membersUnity's documentation
In Tassix

A contact point, seen from the receiving collider: the normal points toward it.

Properties 6

Vector3 impulse { get; }
Vector3 normal { get; }
Collider otherCollider { get; }
Vector3 point { get; }
float separation { get; }
Collider thisCollider { get; }