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Tassix Tassix
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Scripting API

UnityEngine.EventSystems

  • AbstractEventData
  • AxisEventData
  • BaseEventData
  • BaseInput
  • BaseInputModule
  • BaseRaycaster
  • EventSystem
  • EventTrigger
  • EventTrigger.Entry
  • EventTrigger.TriggerEvent
  • EventTriggerType
  • ExecuteEvents
  • ExecuteEvents.EventFunction<T1>
  • IBeginDragHandler
  • ICancelHandler
  • IDeselectHandler
  • IDragHandler
  • IDropHandler
  • IEndDragHandler
  • IEventSystemHandler
  • IInitializePotentialDragHandler
  • IMoveHandler
  • IPointerClickHandler
  • IPointerDownHandler
  • IPointerEnterHandler
  • IPointerExitHandler
  • IPointerMoveHandler
  • IPointerUpHandler
  • IScrollHandler
  • ISelectHandler
  • ISubmitHandler
  • IUpdateSelectedHandler
  • MoveDirection
  • Physics2DRaycaster
  • PhysicsRaycaster
  • PointerEventData
  • PointerEventData.FramePressState
  • PointerEventData.InputButton
  • PointerInputModule
  • RaycastResult
  • RaycasterManager
  • StandaloneInputModule
  • TouchInputModule
  • UIBehaviour
Scripting API

AxisEventData

class in UnityEngine.EventSystems · UnityEngine.UI · inherits from BaseEventData

3 of 3 of Unity's members

Constructors 1

AxisEventData(EventSystem eventSystem)

Properties 2

MoveDirection moveDir { get; set; }
Vector2 moveVector { get; set; }
Tassix Tassix

A Rust game engine that runs your Unity scripts. MIT or Apache-2.0.

  • Features
  • Roadmap
  • Updates
  • Manual
  • Scripting API
  • Compatibility

Not affiliated with or endorsed by Unity Technologies. The UnityEngine API is reimplemented clean-room from public documentation and observed behavior.
Synced from the repository 1 hour ago, at commit 9540eac.