BaseInput
class in UnityEngine.EventSystems · UnityEngine.UI · inherits from UIBehaviour
15 of 16 of Unity's members
In Tassix
Reads input for a module; scripts can override it (inputOverride) to feed input of their own.
Properties 8
virtual Vector2 compositionCursorPos { get; set; }virtual string compositionString { get; }virtual IMECompositionMode imeCompositionMode { get; set; }virtual Vector2 mousePosition { get; }virtual bool mousePresent { get; }virtual Vector2 mouseScrollDelta { get; }virtual int touchCount { get; }virtual bool touchSupported { get; }Methods 6
virtual float GetAxisRaw(string axisName)virtual bool GetButtonDown(string buttonName)virtual bool GetMouseButton(int button)virtual bool GetMouseButtonDown(int button)virtual bool GetMouseButtonUp(int button)virtual Touch GetTouch(int index)Not in Tassix yet 1
mouseScrollDeltaPerTick