Scripting API

BaseRaycaster

class in UnityEngine.EventSystems · UnityEngine.UI · inherits from UIBehaviour

11 of 11 of Unity's members
In Tassix

Finds what a screen point hits, for one kind of target (UI graphics, 3D or 2D colliders).

Properties 5

abstract Camera? eventCamera { get; }
virtual int priority { get; }
virtual int renderOrderPriority { get; }
BaseRaycaster rootRaycaster { get; }
virtual int sortOrderPriority { get; }

Methods 2

abstract void Raycast(PointerEventData eventData, List<RaycastResult> resultAppendList)
string ToString()