BaseRaycaster
class in UnityEngine.EventSystems · UnityEngine.UI · inherits from UIBehaviour
11 of 11 of Unity's members
In Tassix
Finds what a screen point hits, for one kind of target (UI graphics, 3D or 2D colliders).
Properties 5
abstract Camera? eventCamera { get; }virtual int priority { get; }virtual int renderOrderPriority { get; }BaseRaycaster rootRaycaster { get; }virtual int sortOrderPriority { get; }Methods 2
abstract void Raycast(PointerEventData eventData, List<RaycastResult> resultAppendList)string ToString()