StandaloneInputModule
class in UnityEngine.EventSystems · UnityEngine.UI · inherits from PointerInputModule
13 of 19 of Unity's members
In Tassix
UI input from the legacy Input manager: the mouse (pointer -1), the Horizontal and Vertical axes for navigation, and the Submit and Cancel buttons.
Properties 7
string cancelButton { get; set; }bool forceModuleActive { get; set; }string horizontalAxis { get; set; }float inputActionsPerSecond { get; set; }float repeatDelay { get; set; }string submitButton { get; set; }string verticalAxis { get; set; }Methods 6
void ActivateModule()void DeactivateModule()bool IsModuleSupported()void Process()bool ShouldActivateModule()void UpdateModule()Not in Tassix yet 6
GetCurrentFocusedGameObject ProcessMouseEvent ProcessMousePress ProcessTouchPress SendMoveEventToSelectedObject SendSubmitEventToSelectedObject