BaseEventData
class in UnityEngine.EventSystems · UnityEngine.UI · inherits from AbstractEventData
3 of 3 of Unity's members
In Tassix
An event's data: the module that sent it and the selected object.
Constructors 1
BaseEventData(EventSystem eventSystem)Properties 2
BaseInputModule? currentInputModule { get; }GameObject? selectedObject { get; set; }