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Tassix Tassix
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Scripting API

UnityEngine.Tilemaps

  • ITilemap
  • Tile
  • Tile.ColliderType
  • TileAnimationData
  • TileAnimationFlags
  • TileBase
  • TileChangeData
  • TileData
  • TileFlags
  • Tilemap
  • Tilemap.Orientation
  • Tilemap.SyncTile
  • TilemapCollider2D
  • TilemapRenderer
  • TilemapRenderer.DetectChunkCullingBounds
  • TilemapRenderer.Mode
  • TilemapRenderer.SortOrder
Scripting API

TileData

struct in UnityEngine.Tilemaps · UnityEngine.TilemapModule

6 of 6 of Unity's membersUnity's documentation
In Tassix

What a tile shows in one cell, as its GetTileData fills it in.

Fields 1

static readonly TileData Default

Properties 6

Tile.ColliderType colliderType { get; set; }
Color color { get; set; }
TileFlags flags { get; set; }
GameObject gameObject { get; set; }
Sprite sprite { get; set; }
Matrix4x4 transform { get; set; }
Tassix Tassix

A Rust game engine that runs your Unity scripts. MIT or Apache-2.0.

  • Features
  • Roadmap
  • Updates
  • Manual
  • Scripting API
  • Compatibility

Not affiliated with or endorsed by Unity Technologies. The UnityEngine API is reimplemented clean-room from public documentation and observed behavior.
Synced from the repository 1 hour ago, at commit 9540eac.