TileChangeData
struct in UnityEngine.Tilemaps · UnityEngine.TilemapModule
In Tassix
A tile and how to show it, for Tilemap.SetTiles.
Constructors 1
TileChangeData(Vector3Int position, TileBase tile, Color color, Matrix4x4 transform)Properties 4
Color color { get; set; }Vector3Int position { get; set; }TileBase tile { get; set; }Matrix4x4 transform { get; set; }