TMP_GlyphAdjustmentRecord
struct in TMPro · Unity.TextMeshPro
Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix
One glyph of a pair and its adjustment.
Constructors 1
TMP_GlyphAdjustmentRecord(uint glyphIndex, TMP_GlyphValueRecord glyphValueRecord)Properties 2
uint glyphIndex { get; set; }TMP_GlyphValueRecord glyphValueRecord { get; set; }