Scripting API

TMP_SubMesh

class in TMPro · Unity.TextMeshPro · inherits from MonoBehaviour

16 of 20 of Unity's members
In Tassix

The world-space text's fallback-font child (see TMP_SubMeshUI): empty.

Properties 9

Material? fallbackMaterial { get; set; }
Material? fallbackSourceMaterial { get; set; }
TMP_FontAsset? fontAsset { get; set; }
bool isDefaultMaterial { get; set; }
Material? material { get; set; }
Mesh? mesh { get; set; }
float padding { get; set; }
Material? sharedMaterial { get; set; }
TMP_Text? textComponent { get; }

Methods 6

void DestroySelf()
float GetPaddingForMaterial()
void SetMaterialDirty()
void SetVerticesDirty()
void UpdateMaterial()
void UpdateMeshPadding(bool isExtraPadding, bool isUsingBold)

Not in Tassix yet 4

AddSubTextObject meshFilter renderer spriteAsset