TMP_SubMesh
class in TMPro · Unity.TextMeshPro · inherits from MonoBehaviour
16 of 20 of Unity's members
In Tassix
The world-space text's fallback-font child (see TMP_SubMeshUI): empty.
Properties 9
Material? fallbackMaterial { get; set; }Material? fallbackSourceMaterial { get; set; }TMP_FontAsset? fontAsset { get; set; }bool isDefaultMaterial { get; set; }Material? material { get; set; }Mesh? mesh { get; set; }float padding { get; set; }TMP_Text? textComponent { get; }Methods 6
void DestroySelf()float GetPaddingForMaterial()void SetMaterialDirty()void SetVerticesDirty()void UpdateMaterial()void UpdateMeshPadding(bool isExtraPadding, bool isUsingBold)Not in Tassix yet 4
AddSubTextObject meshFilter renderer spriteAsset