TMP_GlyphPairAdjustmentRecord
class in TMPro · Unity.TextMeshPro
Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix
Two glyphs' adjustments when they follow each other (kerning).
Constructors 1
TMP_GlyphPairAdjustmentRecord(TMP_GlyphAdjustmentRecord firstAdjustmentRecord, TMP_GlyphAdjustmentRecord secondAdjustmentRecord)Properties 2
TMP_GlyphAdjustmentRecord firstAdjustmentRecord { get; set; }TMP_GlyphAdjustmentRecord secondAdjustmentRecord { get; set; }